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Create the page "Discipline" on this wiki! See also the search results found.
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- 277 bytes (43 words) - 15:48, 30 December 2022
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- : <li> [[Discipline Policy]]2 KB (340 words) - 13:59, 20 February 2022
- Animalism is a Discipline that brings the vampire closer to their animalistic nature. This not only a [[Category:Core]] [[Category:Discipline]] [[Category:Vampire]] [[Category:Pending]]1 KB (139 words) - 17:34, 5 July 2023
- ...o closer to the animal aspect of the Beast, and are masters of the Protean Discipline. They were one of the seven founding clans of the Camarilla, but became dis3 KB (397 words) - 16:32, 5 July 2023
- ...int must be spent on Potence. The second point can be spent in any in-clan discipline possessed by their regnant.234 bytes (38 words) - 20:41, 5 February 2022
- ...vampire merit ''Additional Discipline'', a vampire may take an additional discipline that is not in-clan. This merit costs 5 points, and grants access of univer ...Inept''. This is a -5 point flaw and restricts the Tremere from using the discipline Thaumaturgy.2 KB (279 words) - 22:06, 1 July 2023
- Auspex is a Discipline that grants vampires supernatural senses. [[Category:Core]] [[Category:Discipline]] [[Category:Vampire]] [[Category:Pending]]2 KB (199 words) - 17:39, 5 July 2023
- Celerity is a Discipline that grants vampires supernatural quickness and reflexes. ...additional actions must be physical (e.g., the vampire cannot use a mental Discipline like Dominate multiple times in one turn), and extra actions occur at the e1 KB (203 words) - 17:49, 5 July 2023