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  • : <li> [[Discipline Policy]]
    2 KB (340 words) - 13:59, 20 February 2022
  • Animalism is a Discipline that brings the vampire closer to their animalistic nature. This not only a [[Category:Core]] [[Category:Discipline]] [[Category:Vampire]] [[Category:Pending]]
    1 KB (139 words) - 17:34, 5 July 2023
  • ...o closer to the animal aspect of the Beast, and are masters of the Protean Discipline. They were one of the seven founding clans of the Camarilla, but became dis
    3 KB (397 words) - 16:32, 5 July 2023
  • ...int must be spent on Potence. The second point can be spent in any in-clan discipline possessed by their regnant.
    234 bytes (38 words) - 20:41, 5 February 2022
  • ...vampire merit ''Additional Discipline'', a vampire may take an additional discipline that is not in-clan. This merit costs 5 points, and grants access of univer ...Inept''. This is a -5 point flaw and restricts the Tremere from using the discipline Thaumaturgy.
    2 KB (279 words) - 22:06, 1 July 2023
  • Auspex is a Discipline that grants vampires supernatural senses. [[Category:Core]] [[Category:Discipline]] [[Category:Vampire]] [[Category:Pending]]
    2 KB (199 words) - 17:39, 5 July 2023
  • Celerity is a Discipline that grants vampires supernatural quickness and reflexes. ...additional actions must be physical (e.g., the vampire cannot use a mental Discipline like Dominate multiple times in one turn), and extra actions occur at the e
    1 KB (203 words) - 17:49, 5 July 2023