Difference between revisions of "Malkavian"

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Latest revision as of 16:40, 5 July 2023

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Malkavians are an enigmatic and deeply disturbed group of Cainites. Members of the clan have assumed the roles of seers and oracles among Kindred and kine, eerie figures bound by strange compulsions and the ability to perceive what others cannot. They are also notorious pranksters whose "jokes" range from silly to sadistic. Against all odds, however, the children of Malkav are among the oldest surviving vampiric lineages. They are one of the 13 original Cainite clans and can trace back their history to times preceding the biblical Deluge. They were also among the founders of the powerful Camarilla, and are widely known as one of its pillars in modern nights.

Creation Notes

Loner, outsider, and deviant concepts and archetypes prevail among the Malkavians, as do Mental Attributes (with an occasional Social-primary madman or Physical-primary maniac hiding among the ranks). Talents and Knowledges are likely most popular among Malkavians. Backgrounds tend to be either broad and shallow or few and deep, representing the way the way the Malkavian caroms through unlife. Virtues, Humanity, and Paths often tumble quickly, usually in the wake of Willpower doing the same.

Weaknesses

All members of Clan Malkavian suffer from a permanent, incurable derangement. They may acquire and recover from other derangements, and may spend Willpower to ameliorate the effects of the derangement for a scene, but they can never recover from their original derangement.

Center

Clan Details

Primogen: Unknown


Plural: Malkavians


Pronounce: mal-KAH-vee-uhn


Faction: Camarilla


Disciplines: Auspex, Dementation, Obfuscate


Active Malkavians

None At This Time