Attributes

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Attributes are traits that measure a character's innate capabilities in both the Storyteller and Storytelling systems. They are one of the three main categories of traits, alongside Skills - with which they are often combined to form dice pools - and Advantages.

In both systems, the majority of characters have nine attributes, grouped into three categories: Physical, Social and Mental. Normal mortal humans and most animals are limited to ratings of between 1 and 5, though in extreme cases they may have attribute ratings of zero. Especially large or fast animals may have Physical attributes beyond this range, though they rarely outclass humans in the other categories.

Supernatural creatures are often capable of raising their attributes beyond mortal capability. These greater limits may be temporarily granted by the application of supernatural powers, or permanent, as the creature's supernatural body and mind have potential beyond the limitations of mortals.

Physical Attributes
Strength Physical Power. Directly contributes to a character's Speed trait.
Dexterity Physical Finesse. Directly contributes to a character's Speed trait, and affects a character's Defense trait.
Stamina Physical Resistance. Directly contributes to a character's Health trait.
Social Attributes
Presence Social Power.
Manipulation Social Finesse.
Composure Social Resistance; the ability to stay focused and calm under emotional pressure, and to resist emotional manipulation. Directly contributes to a character's Willpower trait, and used with Wits for perception related tasks.
Mental Attributes
Intelligence Mental Power.
Wits Mental Finesse. Used with Composure for perception related tasks, and affects a character's Defense trait.
Resolve Mental Resistance; a character's strength of will and intellectual focus. Directly contributes to a character's Willpower trait.