Difference between revisions of "House Rules: Psychic Numina"

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(Created page with "== Psychic Numina Cap == : <li> Contrary to the book, psychic characters must select a 'Focus Numina' during CG. This numina is the first numina manifested within the characte...")
 
(Psychic Numina Cap)
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== Psychic Numina Cap ==
 
== Psychic Numina Cap ==
: <li> Contrary to the book, psychic characters must select a 'Focus Numina' during CG. This numina is the first numina manifested within the character and will remain the strongest numina throughout the characters life. Once numina is set, no newly learned numina may be equal to or higher than the characters 'Focus Numina'.  
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: <li> Contrary to the book, CN has ruled that player must select (1) Primary Numina as their focus in chargen. At no point can any additional Numina ever be equal to or higher than their Primary numina value. Players may purchase additional Numina in a sequential tiered order, with no additional numina ever outranking or equaling the level of the Numina purchased prior.
:: <li> Sam has Telekinesis of 3 as their 'Focus Numina'. Sam wants to also lean Pyrokinesis. Sam may never raise their Pyrokinesis equal to or higher than their Telekinesis.
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:: <li> ''Example'': Sam has wishes to purchase Telekinesis as their Primary Numina and raises it to '3'. Sam later learns Cyberkinesis. However, Sam may never raise Cyberkinesis higher than 2 as long as Telekinesis remains at level 3. If Sam raises their Telekinesis to '5', Sam can eventually raise their Cyberkinesis to '4'. However, Sam will never be able to raise Cyberkinesis any higher than '4'. If Sam later purchases Pyrokinesis, the max level that Sam can ever achieve for Pyrokinesis would be '3' -- providing that their Telekinesis is at '5' and Cyberkinesis is at '4'.

Revision as of 21:50, 5 February 2022

Psychic Numina Cap

  • Contrary to the book, CN has ruled that player must select (1) Primary Numina as their focus in chargen. At no point can any additional Numina ever be equal to or higher than their Primary numina value. Players may purchase additional Numina in a sequential tiered order, with no additional numina ever outranking or equaling the level of the Numina purchased prior.
  • Example: Sam has wishes to purchase Telekinesis as their Primary Numina and raises it to '3'. Sam later learns Cyberkinesis. However, Sam may never raise Cyberkinesis higher than 2 as long as Telekinesis remains at level 3. If Sam raises their Telekinesis to '5', Sam can eventually raise their Cyberkinesis to '4'. However, Sam will never be able to raise Cyberkinesis any higher than '4'. If Sam later purchases Pyrokinesis, the max level that Sam can ever achieve for Pyrokinesis would be '3' -- providing that their Telekinesis is at '5' and Cyberkinesis is at '4'.